The ever-generous elleque has created a (much needed!) hair prop for Baby Luna, for both Poser and DS users: Baby Thin Hair for Baby Luna
What a cutie!
For DS users, the Renderosity December freebie is kinda fun and weird — a SciFi Carriage
I can see a scifi Santa in this…
And the annual Renderosity holiday giveaway should be starting soon, as per a moderator over at the forum.
I’ve been picking up a few good deals here and there at DAZ and finally cleared out my wishlist of Genesis 2 core figures. It took a good long while, but bought Belle 6 for $2.99 and now I have all the ones I’m interested in (though if Keiko 6 and/or Cory 6 should end up in a free deal I’d probably pick them up.)
I have not done any holiday renders. Busy, busy…and the new season of The Expanse just dropped in Amazon Prime Video so I know what I’ll be doing this weekend. Netflix’s The Witcher adaptation looks interesting so I’ve probably check that out too, as well as the new season of Lost in Space. I didn’t totally love the Lost in Space reboot, but thought it was entertaining and I do like the reboot’s take on the robot.
I have been working on a Victorian-ish scene. I needed a Victorian greatcoat with a cape and nothing exists so I had to kit-bash one. So close, but still not quite right. All the parts were M4 clothes — Wanted Dead or Alive M4 coat, shirt, and vest; Regency M4 pants and boots, Witch Hunter M4 Cape, Tuxedo M4 walking cane, and AgeofArmor’s hat from Skullduggery — so I just used M4 with the Genesis 2 Female, as she has lots of great period dresses; I picked up the Penny Dreadful Dress a few weeks back.
I’m figure-agnostic; whatever figures work best for the scene are the ones I’ll use.
I also hauled out the very, very old Baker Street Construction set from the now defunct RuntimeDNA store. It’s so old it doesn’t even come with bump maps! But it has potential all the same. I need to make either normal or displacement maps for at least the street, curb, and sidewalk textures though, because simulating a wet pavement will look a lot better if there’s an illusion of surface depth rather than a mirror-like flatness.
And I’m still playing with the fstop settings. Since it takes 3 hours to render — using Marshian’s Above the Fog set, which slows things down — these test render take a while, lol!