Oh, my budget

This Deep Freeze / Spring Sale at RDNA is killing all my good, fiscally responsible intentions this month. I keep buying stuff…and then more stuff!  😯

melody-micah-lol
The Melody/Micah Bundle for A3/H3.

These two are ridiculously cute! Bought the outfits too — Harmony and Jungle Beat — both come with the toon hair, which can be refitted to other figures.

Egg-Hunt
Egg Hunt: Run, Trippy, RUN!

I’d always had my eye on the Plushies, but didn’t figure I’d use them enough to justify buying them. Well…this sale changed that, starting with Quinn the Bunny.

(( M4 Lepus is probably thinking, “Sheesh…kids. Why’d I have so many of ’em? Oh, right. Rabbit.” ))

If one has any money left over from DAZ’s March Madness Sales (I went a little wild with the Plat Club priced items for non-members…and we won’t talk about the recent 50% Off Hair Sale at Renderosity), it’s worth checking out.

Edited to add: These being mostly old products, many blessing upon RSR Converter!

Edited yet again: Because I forgot to add credits. Whoops! Both pictures use Grassy Grounds Megapack and Landscape PS Gradients, the latter imported to PSP (oh, wait…I forgot they come in PSP format too.) Top also has Toon Tiger; Lisa’s Botanicals: Asiatic Lilies; Manga By Shira, and Speech Bubble PNGs. Bottom includes Lepus M4; M4 Creature Creator Bundle; Mad Hatter M4 (free textures from the old Plat Club forum and I don’t know if that’s still available); Easter BasketPippin Egg; Arbor Bench; Trippy (textures/faces/poses); Lisa’s Botanicals: Day Lilies; robin from Lyne’s Little Birds; Sky and Water Brushes, and Rustic Fence. (The Lisa’s Botanicals are at HiveWire, which is down at the moment.)

WIP: Kit Bashing, Take 01

I’ve trawled through my stuff to see what I could use for a Cinco de Mayo freebie listing, and have realized it isn’t going to be easy. I’m approaching it as a challenge, though, and tonight I cobbled together enough pieces of various outfits to come up with a workable traditional female outfit.

This is just the first test, with some haphazard seamless tiles applied (the stripes are going in the wrong direction, but I was too lazy to flip the tile.) I’m not the greatest at texturing, but I may be able to eventually come up with something nicer.

wip-cinco-de-mayo
well, it’s a start?

I’m also contemplating turning Sanzi’s Haniwa Horse or Sixus1’s Luna into a pinata. 😛

Edited to add: Here’s the pinata texture I made. I think it has possibilities. Feel free to grab it and use it for your own purposes. As usual, it’s just something I created from FilterForge tiles:

cinco-pinata-texture
1024 x 1024 seamless tile

March is Women’s History Month

LongLiveTheQueen
The King is dead…long live the Queen

I wanted to do a post of historical(ish) items for the female figures, but it doesn’t look like I’ll have time for it this month after all. ‘Tis true that historical-themed stuff is scarce, freebies or otherwise, but there is a fair amount of extra bits that work great with paid-for items. A few freebies are even designed for kit-bashing; Chohole has a few sets like that (including some for the My Princess Gown; toward the bottom of the page.)

Freebies in Long Live the Queen are ones I use frequently: Queen Elizabeth I Necklace, Crystally Earrings, and Long Gloves. Non-freebies include the Crimson Throne Room, Jade Hair, Headpieces Vol 1, Wicked Collar, My Princess Gown with Belle of the Ball textures, Katie Elite texture, and a morph making use of Distinctive Features V4, SP4, Elite Ethnic Faces V4, Faerime, and Morphs ++. (I love my Kitchen Sink morphs!) Font is Warhorse BB.

The Long Gloves set is useful because women in historical times often covered their arms, yet most of the historical-themed gowns for V4 are short-sleeved. Very long gloves are a quick and easy workaround.

This is still a freebie theme I want to do, but currently I’m working on Easter/Spring and Cinco de Mayo freebies (the latter being a wee bit of a challenge.)

And just for the heck of it, another Kitchen Sink morph, this one for M4 — I was playing around with one of the overlays from AS’s Sisterhood Skin V4 texture, to see how it looked on M4:

GeraintTest
Test render, Geraint

He’s the character from the knight in this post. Geraint uses Distinctive Features M4, H4, Elite Ethnic Faces M4, Morphus, and Morphs ++. He’s wearing one of Morris’ boys — probably Alexandre; but maybe Angelo  — along with Spartacos Short Hair and the Achaius Shirt.

Anyway, if you’re reading this post and have some favorite historical-related freebies, please let me know about them! Any figure is fine.

Simple Postwork Tricks #01: Warp / Liquify Tools

Tutorial Links

Useful For…

  • Walls – Add mortar dents for a more realistic profile.
  • Terrain – Add dips and rises to a flat horizon, path, or road.
  • People – Smooth out bends. Modify expressions. Perform “plastic surgery” on face/bodies.
  • Clothing – Fix bend problems. Simulate folds or tucks. Add a more natural look to “tube” clothes. Improve fabric stretching issues. Fix clothing conversion deformations.

Notes

I use PSP more than PS, though the Liquify Tool has a wider variety of options. (I started with PSP; just more comfortable with it.) I use the Warp Brush at lower hardness values, even if it means going over some areas afterward with the Sharpening or Pen tools. If I’m denting mortar, which requires a smaller brush size, I’ll raise the values. Because PSP doesn’t have PS’s masking layer options, using the Warp Brush can be tricky re: background details. Usually it’s enough to use a smaller brush size to push the details back into place, or to use a combination of the Cloning Tool and Eraser Brush on a new layer.

Examples

sitting-pretty-before sitting-pretty-after
Before (L) and After, with wall dents and small dip by her thigh to simulate stone pressing into her leg.

wall-before wall-after
Before (L) and after, showing the wall profile with mortar dents (mixed up my arrows, ha!)

erich-before erich-after
Before (L) and After, with adjustments to his butt area and the blanket beneath his thigh.

poe-before poe-after
Before (L) and After, adding facial asymmetry, slightly higher and wider temples, and a bushier mustache.

teens-before teens-after
Before (L) and After, showing adjustments to her pants and hair as well as the front of his shirt and right shoulder (chest looked too lumpy.) His hat has a few dents, but it’s hard to see that in the thumb. Also gave him an Adam’s Apple and both more elbow.

allie-top-before allie-top-after
Before (L) and After, showing added wrinkles and indents to simulate flesh beneath the cloth. (No non-postworked examples for this one and the one below; I didn’t save the original images.)

armitage-vest-before armitage-vest-after
Before (L) and After, showing adjustments to the vest’s armhole and torso dents to simulate where the vest’s fabric would be pulling at the buttons.

dress-before dress-after
Before (L) and After, showing adjustments to the chest and shoulder lace (not perfect, but better … that’s often a problem area re: pulling with this kind of pose.) I also gave her a more defined sneer, an expression that’s harder to achieve with a small mouth morph.

police-before police-after
Before (L) and After, showing quickie adjustments to an outfit for the Poser G2 Males that was converted to M4. The outfit converted very well, except for the shirt pockets (and belt; I probably should’ve just refit it using scaling and translation dials.)