So…how do you make templates from DS4 outfits?? I was puttering around tonight with Hawaiian-style prints for seamless tiles, then I considered making textures for a couple of wilmap’s outfits — the Summer Dress for Dawn and the Open Shirt for Genesis. It’s just now occurred to me that I have NO IDEA how to go about making templates for texturing clothing.
I’m pretty sure I can’t use UV-Viewer to open up a DS4 file and do my usual template thing.
Can anybody point me toward a tutorial on how to do this?? I feel so dumb, and I guess I suck at searching the DAZ forums.
Other than that little frustration, this weekend was nice and quiet — and rather productive, freebie-wise:
I’m nearly done with the Summer Casual M4 add-on; working on a few textures for the footwear.
More on-the-fly texturing with tiles, on Dawn, Genesis, M4, and V4.
I really want to know how to make templates for DS4 stuff. I suppose I could just t pull a few image maps from the texture directory and use them as guidelines, but that lacks a lot detail.
Question answered! I didn’t find any templates in those two downloads, but the export as obj works. Though I seem to have done something very wrong with this one:
?? Da heck is that big gray blob at the bottom ?? O.o