I swear, it’s taken me nearly as long to get back to normal as it did to be away. The weather up north was cool, mostly sunny. Since we had such a late spring this year, the colors were peaking as we left. The drive up and back was still pretty, though.
The festival was the same as it always is, lots of people and lots of tents of over-priced tchotchkes (although quite nice.) My mission was to bring home cranberry cheesecake for the husband, who was kitty-sitting, and I failed! I went to the fair on Sunday, and by then the cheesecake people were all sold out. Oops. Will know better next time.
I spent the week reading, lazing about, watching way too much sports (my parents are into football) and napping. Definitely restful.
I’m still puttering away on the steampunk resources, but I keep distracting myself with other things — like doing a render!
Used Michael 5, Stephanie 5, and Michael 6. It was a fun render, but a major pain to work with. I don’t know what the deal was, but DS was sluggish. It froze a lot, and I couldn’t use the mouse with the camera rotation tools or the parameter dials. Well, I could use them, but since I couldn’t see the results on screen while I was doing so, everything would get messed up. The selector didn’t work when I clicked on body parts, either. I had to keep going into the Scene tab to do so. Fortunately, these weren’t complicated poses.
I also tried to do an Iray render, but after 16 minutes of nothing in the render window and the computer freezing intermittently, I gave up.
The only other times I had problems like that (in DS3) was when I did renders with large numbers of figures, like this old one:
There are 20 figures, so it’s not surprising DS got cranky with me (though by the time I added all the groups, I didn’t have to do much moving or adjusting.) Yet it still wasn’t nearly as bad as the above scene I just did in DS4. I don’t know if it’s because of the HD clothes or because I’m now using Windows 10 or the stars weren’t properly aligned, but it was annoying.