Weekly Render: Week 16


Wasn’t feeling good the past few days, blah. Got a couple new poses done though, so it was a minimally productive week.

Used two freebies in this one: DryJack’s Old Shack and tricycle from the Rusty Junk Set 1. Also used the old RDNA Volumetric Field — it has motion/wind morphs — and the Grassy Grounds Megapack. Some months back I picked up Nature’s Variance – Shaders and Props, so I tried out the shader on one of the trees that came with the set as well as a vine prop from the Cottage Plants 1. Also hauled out the LoRez Crow. Light was the 7PM preset from SunLIGHT DS.

4 thoughts on “Weekly Render: Week 16

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