Random Renders: Dragon Slayer

That dragon skeleton’s SKU is 712. It’s an oldie!

I was playing with the smoothing modifier and collision to see what effect it would have if I slightly buried the skeleton (and helmet and broken sword pieces) in dirt. Using a terrain ground plane with a modeled irregular surface helped.

Stymied a bit by not being able to flatten down the rib cage though. Each bone moves, but it moves the entire chest, not just the single rib bone. Ah well.

I didn’t make any attempt to scale it up to monster dragon size; kept it at its default setting.

First time I ever used the skeleton. And the sword and helmet as well.

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