So I sat down to try a simple tutorial on making a coffee mug in Hexagon and I can’t even create a primitive. Followed the instructions but nothing happened and the program just crashes again and again and again.
I suppose it’s an issue with my aged computer, though Hex 2.5 is an older program and I thought I’d be in the clear. Ugh. Very frustrating.
I finally read the instructions on how to use the Nerd Footsteps tool I bought many years ago (it’s now at Hivewire.) So I taught myself something today, just not what I’d intended.
I guess I’ll be sticking to kludging together primitives in DS for the time being. Not so great for creating a round mirror, a feature of another recent attempt at background filler props for a render project WIP that has elements spanning several decades.
I wanted to recreate something similar to this:
And I got fairly close, except for the round mirror:
Using a sphere for the mirror, even after scaling the Z axis way down, produces a distorted effect.
Now if I were creating an image in which someone had bought a piece of antique furniture at a flea market and then discovered the mirror was actually a time portal, the effect has great possibilities! Alas, I’m not doing time portals.
The only other thing I can think of is to use a plane with a round transparency map. But maybe I can still work with this just by using some creative posing and/or camera angles.
Or…a cylinder. LOL!