I was going for a vintage 50s holiday card look. Here’s the stylized 50s V4 dial morph; you’ll need both Morphia and V4’s Morphs ++. There are two body versions: the first is shorter and broader through the chest (above) and the second is taller and thinner. Dial morph only, no textures, though I used the REC Toon Tones for Gen4.
A few places to haunt for holiday freebies:
Not free, but a pretty good bargain:
Mec4D’s Santa for Genesis. The TOU are more restrictive than most purchased content, but if you’re just messing around with stuff for yourself, it’s a nice and inexpensive Santa set. (There’s also a Dawn version, which I also own.) Fitting it to other shapes is hit-or-miss — the chest area folds can deform — but looks pretty good with a bit of extra effort and, if necessary, a little tweaking in postwork.
Her chest area required some postwork. 😛
And because I was in a holiday rendering mood, one more!
I wanted more gravity on the front part of the tree but will assume it just bounced up as the VW went over a bump in the road.
Oh, and I’ll have a few freebies over at Fantasy Attic for the HiveWire family.
Edited to add: A non-postworked preview of the 50s V4 stylized character, this time with the taller and thinner torso option:
Using the transfer morph feature in DS4 allows clothes to fit even the more extreme shapes to V4’s body. Adding mesh smoothing and subdivision to Morphia also improves the look of the figure. I forgot to mention that her eyeballs should be nudged forward a bit; I think I set the Z Translation dial to -0.10 for each.
Working on some of the Dusk dial face morphs. I apologize in advance for the textures; I just don’t have enough for this character. I realize tinting a texture a darker color is cheating, but it’s all I’ve got for the moment.
I probably should’ve used the brown texture for Omri Hair to match the eyebrows, but this is good enough for a test render.
I also hauled out V4 and took the old girl through a few humorous dial spins:
She looks so friendly! Like a grandmotherly ogress in a hot babe outfit (first time I’ve ever used this outfit, btw.)
Then I felt guilty for ignoring G3F and tried to do something with her too:
She looks like a Martina to me and so that’s what I named her. Anybody interested in her preset? You’d need the G3F Head Morphs and V7, as she uses a bit of V7’s head shape.
V4/M4 still win, hands down, in regards to the ease of creating lots of interesting and diverse dial morph characters. The G3F Head Morph set doesn’t have nearly as many dials as the old Morphs++ sets.
But she’s a pretty figure, this G3F, even if harder to dial morph. I’ve considered buying that 200+ Head Morphs set that’s at DAZ, but there’s no male equivalent as far as I can tell and I’m not really interested in having the one without the other.
Edit to add: Look who I finally bought! Lee 6, woo!
Edit to add: A few folks at HiveWire have said the presets work fine, so now all I have to do is transfer them to Poser, one dial value at a time, LOL!
If a DAZ Studio user or two would be so kind as to download the shaping presets and let me know how they work, that would be lovely: Dawn Dial Morphs Set 01 for DAZ Studio
You’ll need the Dawn base, as well as Dawn’s Head Shapes, Dawn’s Starter Morphs, and the Head Morph Resource Kit for Dawn.
Only three faces in this set, and here’s the last one. Going for a more Asian look:
The other two previewed here.
Since there is no easy way to save these morphs for Poser — a la the old Poser Format Exporter I used to use for M4/V4/K4 etc — I have to copy over all the dial parameters by hand. It’ll take me a little while, but I will get to it as soon as I can.
I still plan on working on dial morphs that use free morphs too, though those will likely be DS only.
Any questions, let me know!
Or so I hope!
DOWNLOAD: DAZ Studio || Poser
Usage: Okay for commercial and personal use.
Required: Baby Luna and Baby Luna’s Head Shapes for your program of choice.
Info: I am still mostly clueless about doing things in Poser, but with any luck I finally got this right. If not, let me know and I’ll go back to the drawing board. 🙂
If you downloaded the DS test file earlier, please delete that one and download the new file. I reworked the iris and pupils. The iris is a little larger than is shown in the preview above; trying to shrink the iris and pupil down to where I wanted it did some strange things to the pupil, so I compromised.
Anyway, here’s what you should get in Poser (don’t laugh at the render, ha!)
You will need the DAZ Studio versions of Baby Luna’s Head Shapes as well as the head morphs that come with the Baby Luna base.
Download the test file here. (test file deleted)
Initially I saved this as a character preset and unchecked the texture file, but the file still saved the textures. No idea why. So I saved it as a shaping preset instead.
Hopefully it’ll work as intended and you should get a baby that looks like the above — but let me know if there are any problems.
(I just downloaded the Poser version of Luna and will install this weekend.)