Random Renders: Crone for Etta HD for Edie 8

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One thing I’ll say for DAZ’s Genesis 8 characters is that quite a few have added much needed diversity and originality to the lineup, especially in regards to older and quirky fantasy characters.

I don’t own many G8 core characters, but I had to have Edie 8 and Ollie 8 and took advantage of several good sales to acquire them within my budgetary needs. Got the Edie 8 Starter Bundle for $20 and the Ollie 8 character for $10.

(I now have Victoria 8 because she was free and I snagged Michael 8 for $10 in the same sale I got Ollie 8. The other G8 core characters in my wishlist are Alexandra 8, Edward 8, Mabel 8, Floyd 8, Mrs. Chow 8, Mr. Woo 8, Sanjay 8, and Kala 8…and OMG I’m still not done collecting Genesis 3 and Genesis 2 core characters!)

After getting Edie 8 I decided I needed Etta HD for Edie 8 and the Crone add-on for Etta, which were all on sale at the same time I bought Edie. Major budget wrecking ensued. March Madness at DAZ was mostly a bust but April and May had a few great sales that didn’t involve me having to buy something I didn’t want in order to take advantage of nice discounts.


Edie 8; Etta HD for Edie 8; Crone for Etta HD

Anyway, I love these characters; they’re just so unique and fun — extra points to Crone for a bit of ethnic diversity.

Alas, HD morphs take forever to begin rendering on my old computer, so I do small and simple projects when using them. The Crone render above took a while — not sure exactly how long because I gave up waiting and went to bed but it was more than three hours and less than six. 😀

I worked a little on Etta’s materials. The 3DL materials for most of these newer characters just don’t look nice when I render them. Usually far too dark and orange-ish. I’ve been making 3DL material conversion to Ubersurface for days now — Victoria 2 through Victoria 8 — just to get characters to a starting point where I can work with them and experiment with different settings.

For Etta, I’d like to get a little more sheen on her skin and lips, but HD effects have been a bit of a challenge for me. Too much specular and they look really, really plastic. Not enough and the skin looks flat, like above. I have the same issue when using ZevO’s aging HD morphs and still haven’t found a solution I’m completely happy with.

Despite that little quibble, I’m having lots of fun playing with my new toys.

And the new kittens, of course! Both are zonked out right now after a morning of strenuous kitty chase-and-ambush games. They really like the dust ruffle on the daybed in my office. Great for ambushing…gotta love those comical little butt wiggles before the dramatic pounce.

Shopping, dial spinning

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Don’t know if the upcoming “March Madness” sales will be a bang or a bust, and while I’m trying to hold off on any impulse spending until I see what’s shaking out, I did impulse-buy these two delightfully goofy things the other day:

They were in Fast Grab. I already have the DAZ Monstrosities Undead Fiend, so I’m only missing the Behemoth. Not sure I’ll use them much, but if nothing else I can borrow the skins for my various Genesis creature creator sets.

And that parasite critter is perfectly retro kitsch. The promo ad with it attacking the teddy bear made me laugh.

Not doing much lately, though I’ve been in the mood to play with Dawn’s morphs. Curious to see what I can do with the only the official sets — starter morphs, head morphs, and head morph resource kit (edited to add: and the creature head morphs set.) I finally got around to learning how to make the morphs into a single dial setting so I can now mix and match my own morphs. Yay me!

Might also make them a little easier to share with other DS users, though I’m not sure there would be much of an interest in them.

Some of these faces I’ve posted before.

Used a V4 outfit on the green fae. First time ever rendering it — it looks decidedly uncomfortable and impractical — and first time I’ve used one of Biscuit’s hairs — this one is Unseelie Hair. Basically the’re all separate prop parts you kit-bash together. I like that concept.

The fae body was a mix of a freebie body morph, RawArt’s Dawn Heroine body, and Ken’s Body Type 5. Still working on her face. I used a bit of the werewolf morph and it’s causing a ridge in the brow (at least I think that one’s the culprit) and not sure if I can minimize it or not.

I think I’ll try and see if I can get a convincing looking morph of an woman from India next. The general eyes, mouth, and face shape shouldn’t be a problem but I’m thinking the nose will pose a challenge.

Weather here has been awful. Lots of snow, then freezing rain, then even more snow. Ugh. I’m ready for spring…

WIP for Dawn and a little more shopping

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Another WIP I’ve been working on for many months now. It’s a texture tone set for Dawn, mainly so I have a wider variety of tones to use. Still fiddling with textures and settings but I’ve managed to get everything more organized and standardized.

The basic set with LIE brows, LIE subtle makeup set, and a bit of LIE freckles.

I’ve been improving my LIE usage. As usual, learned some things the hard way. Such as not to make LIE presets until I’ve finalized the name of the basic texture files. Changing the name of a texture map means either making new presets or editing the older ones (which I did.)

The layer image editor is a godsend for managing texture bloat for characters. Plus, you can edit the layers even after they’re applied and do lots of mix-n-match stuff.

My only real frustration with the LIE results is that black eyebrows get more reddish-brown with SSS values. I made a SSS map with black brows and that helped, but it’s still problematic when increasing SSS to 50% or above.

Some options, including a preset to add more sheen to the skin. Also made a few presets changing diffuse color to get darker skin tones as well as fantasy-related tones. Not photo-realistic, true, but they work for what I need them to do.

This is Jayne in the “Deathly Pale” option. She would like you to know she has a bit of an Orc nose morph and a bit of a Troll Head morph in additional to her other dial morphs.

The “Devilish Red” option.

I even started to work on iray settings, which is tricky for me since I so rarely use iray. Not quite there yet…

She’s a little too washed out, color-wise and her black brows are more reddish than they should be. But it’s a start…

And about shopping, I probably should have anticipated the Dusk sale right after the Dawn one. Good chance Baby Luna follows?

Anyway, I bought a few things for Dusk during the “Feel the Love” for Dusk sale (ends tomorrow.)

Dusk’s Mid-Length Hair (numerous morphs; I especially like the “hat” and “crown” adjustments), Dusk’s Creature Head Morphs (only need Luna’s to complete the set), and Sculpted Dusk (handy for dialing up a variety of bodies.)

What I wish was in the creature set — I realize these are head only; just sayin’ — are claws. My scary folks need claws.

I don’t do much with creatures but sometimes those morphs can be mixed a little with other ones for interesting results, like with Jayne up there.

Shopping binge for Dawn

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Hivewire is having a sale: “Feel the Love” for Dawn. Good through Jan 22 2019. I picked up a few things and took several of them for a test drive:

Featuring the newly bought Go Go Boots, Faces of Africa for DAZ Studio texture set, Hands for Dawn and Dusk, and Perfect Pelvis (not that you can see it since she’s dressed.)

I also recently picked up Big Afro Hair for Genesis when it was on sale (or part of a promotion; I can’t remember…the DAZ sales all kind of run together.) Spex for Genesis as well.

The dress is a G3F freebie but I can’t remember where I got it, except that it was a Japanese site. It’s called Witch One Piece (the DAZ Poser freebie wiki has a link for it, but I don’t have an account for the site they’ve listed so I wouldn’t have downloaded it there.)


Edited to add: New dial morph I made for Dawn last night with the starter morphs, face morphs, face morph resource kit, body morphs, and the Perfect Pelvis utility. I’d love to see more morphs for the HW figures but I’m getting handier with the ones I have.

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And here’s one of Dusk I did not too long ago:

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(I’m always putting these figures in black turtlenecks!)

This one was a test render; working on basic skin settings for the Marcello character, which is Poser only.