Experimenting with a few simple postwork effects. Thought it might be worth sharing for those interested in various illustrated-style looks for renders.
First, render saved as a png file with a sepia-ish color background added and then run through Topaz Clean with the Edge Boost preset. I cleaned up some of the halo artifacts.
Base G2F with the Victorian Gown, Nimue Hair, floral crown from Mada Hair, and the free Modualz Floral Swing from RDNA that apparently didn’t make the transition to DAZ. I even used a subsurface shader preset on the leaves and flowers. Not sure it did much, but I hadn’t used any of those presets before so it was worth a “let’s see what this does” moment.
I really like Nimue Hair. It’s beautiful and has several nice styling options, but the back shows a distinct line where the base of the skull meets the neck. I had a hard time easing out that valley. I might retry this and simply parent the hair to the figure and see if it fixes this small defect.
(( Image, btw, inspired by a sketch I found on Pinterest. I’m always trawling Pinterest for render ideas and various inspirations. ))
There are a couple of presets from PostworkShop (now Photo Donut) I use frequently: Architect from the Graphic Arts/Illustration group and Classic Drawing 1 from the Drawing/Pencil group.
The render from the Architect preset was applied to the original image at 50% opacity, then several frame/texture overlays applied:
Did two with the classic drawing preset. For the first one I copied the original image and pasted it over the drawing render with the layer set to color (legacy) at 100%, then added a frame/texture overlay:
Ran the second classic drawing preset through BW Styler for diffusion filter, processing, and color tone effects before adding a frame/texture overlay:
Three different looks, none complicated to pull together. The plugins and PostworkShop/Photo Donut are not free, but comparable results can probably be had from free resources like FotoSketcher, Xero Graphics, or Topaz Simplify which is now part of the free Topaz Studio. (Or other resources I don’t own, of course!)
I used fairly light frame/texture overlays so most were applied to the image as new layer set to Multiply at 100%. Easy enough to dial down for a softer look.
FWIW, I’d advise keeping to solid colors or simple patterns that don’t distort when rendered. Anything too fussy or busy might lead to odd looking results with illustration-like postwork.
Curious about something? Questions? Happy to try and help, though I’m hardly an expert at this sort of thing.