Usage: Okay for commercial and personal use.
Info: A small set of tree decorating poses for the little monster figure, as well as festive materials (dsa and mc6) for the cupboard. (Blank pz2 files are included for DS3 users.)
The poses are for the base figure. Randomizing the little monster shape will require minor adjustments, as the resulting random critter may be larger or smaller than the default. The ornament prop positioned to the figure’s hand may also need adjusting.
Important! Apply the pose(s) to the figure(s) BEFORE the “Random Monster” preset. Otherwise, the pose will reset the figure to its default shape.
The tail and wings don’t have separate movement bones for posing — they can only be moved from within the morph dials — and so I had to include these settings, whereas I usually only include the translation and rotation values. Since the Poser Format Exporter doesn’t allow me to select what morph parameters I want saved, I figured I might as well just merge both pose and expression in a single preset.
To move a single figure and its associated prop, parent the prop to the figure first. To move the figure group and its prop, it’s easiest to parent everything to a null (Poser, DS3) or group (DS4.) In DAZ Studio, scaling the null/group will also scale everything included with it.
Note for Poser users: the tiling ratio for the first four cupboard material presets will need to be added — the DS presets are 6H:2V; my converter doesn’t translate this. The bump map settings for the last two may need to be adjusted, as well as the tiling ratio for it — 6H:4V, with a -0.10 Horizontal Offset.
Wow. A lot of instructions for such a little pose set! More previews inside…
Left, Group #01; Right, Group #02